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Old Jan 22, 2006, 02:10 AM // 02:10   #1
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Default THink about it

Alright, think about this, just think about it then post reply, If monks were truely good healers why bring res? and why do people always blame the monk for dying they should be strong enough not to, and why are monks so hard to own, maybe if they were tunes the right way theyd be nearly unstoppable? and why arent there enough monks and to much warriors?
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Old Jan 22, 2006, 02:11 AM // 02:11   #2
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Deep.
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Old Jan 22, 2006, 02:12 AM // 02:12   #3
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i have no comment to last comment,lol but lets keep going
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Old Jan 22, 2006, 02:17 AM // 02:17   #4
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Deep.







Seriously, with more experience playing THis game you will have THought about it enough.

Now THat's. Deep.
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Old Jan 22, 2006, 02:18 AM // 02:18   #5
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what if there was less warriors and more monks? korea has got some good monks
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Old Jan 22, 2006, 03:10 AM // 03:10   #6
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The reasons why monks can't keep people alive indefinately and so need resurrection would be finite energy and spell cast/recharge time. People are invariably going to be taking more damage than healers can handle. Throw in some agro friendly players and rebirth becomes essential, despite how awful it is during battle

An answer in part i guess....
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Old Jan 22, 2006, 03:28 AM // 03:28   #7
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Well, that's a lot of theoretical assertions there. So you are saying just because a nuker dishes out damage (i didn't say anything, you heard me, i said "damage") she will be able to kill every mob in the game?

Lots of stupid mending* WaMos exists in the game too, who after casting mending on themselves will charge out into battle calling skills like "I am using Frenzy!", "My health is 100 out of 500!", "I am using healing signet!" and of course "I am dead!"
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